I have to make a decision here.
'Should I send another scouting party?'
But if they run into raiders again and get plundered, it'll be useless.
Putting aside the population decrease, I could waste this crucial early period for nothing.
It might be better to cooperate on the science or culture side to develop the civilization faster.
Still, should I send them?
'Hmm......'
The answer is 'yes.'
'Stagnating and slowly dying is the worst. Let's send them in a different direction.'
And there's something I need to prepare for.
The fact that the raiders took our Onaholes means our tribe's information has likely fallen into their hands.
In the worst-case scenario, they could invade, and the game would end with me in last place.
Can't we just have Sex instead of fighting?
I'd love to, but it's not something I can control.
Those raider bastards will destroy our city and capture the free and peaceful Onaholes, turning them into nothing but Flesh Vessels and sex slaves for bearing children.
Naturally, I would also be killed or captured, leading to defeat.
Even if the Onahole race naturally grows in number over a few generations, it's already a defeat condition, so the game just ends.
I can't use the [Quick Surrender] policy yet, which prevents a game over even if the city falls, so I could end up with a D Rank reward in the blink of an eye with an "Eora?"
'Man, without the special policies, this race would have been truly fucked...'
Still, with several EX Grade and SSS-grade traits, does it make sense to lose in 16th place? The Tower must have had a last shred of conscience.
So, I train two more scouting parties.
I send them to the right and left, respectively.
And unlike the first scouting party, I change their settings slightly.
'Set to move, not to explore and investigate.'
While it's important to understand the vegetation and various information of the areas they move through, it's more important to investigate nearby threats and bring back males to sow their seeds.
And so, turn 0 passes, and turn 1 begins.
Science and culture still have more than a turn left, and there's not much else to do.
The scouting parties are advancing without any issues, and Bellanis has effectively established herself as the tribal chief.
'Hoo... I need to save time, but I keep looking at their asses.'
I find myself unconsciously following the asses of passing Onaholes, staring intently.
I want to rush out and grope them right now, but to manage Faith, it's better not to show myself too much.
Faith becomes a power that can be used to upgrade the race as eras pass or to intervene in crises, so it's not good to do anything that would diminish the leader's dignity.
Tearing my eyes away from the asses, I fast-forward time. Before long, the screen changes with a red warning sign.
'A scouting party has encountered something.'
When an important notification I've set up like this arrives, the fast-forwarding stops, and the speed returns to 1x.
This time, unlike before, our scouting party unilaterally discovered the enemy.
They were Goblins.
In fact, the most common raider groups and races in Neutral Villages in this world are Goblins.
Their combat power is only 50% of a human's, so it's typical to subjugate them and take the technology or Loot they've gathered. But right now, our Onahole race are weaklings who would lose even to non-combat Goblins.
'They have no weapons, and they're not red, so they're neutral entities. What should I do?'
There are only three of them.
They're catching fish by a stream, unarmed.
Completely off guard.
But if we actually fought, the absurd result would be our defeat.
'Right, let's bring them over.'
Bringing over this entire Goblin village... I'll put that on hold for now.
If too many Goblins gather, it could lead to an uncontrollable situation.
They might turn on us if they gain the upper hand in strength.
There's actually not much difference between a Neutral Village and a raider tribe.
If a Neutral Village has combat ability, it's basically a raider tribe.
The same goes for a Neutral City.
When a raider tribe grows and develops, it becomes a Neutral City. It's only neutral in name; if they find out we're weaker, they're beings who could attack us too.
You can think of them as a civilization without a leader buff.
Anyway, the important thing is to bring over a small number of Goblins.
We haven't started rice farming yet anyway, so a sudden population increase could decrease Happiness and lead to starvation.
One might think that with just three Goblins, their short lifespan means it'll be over soon, but Goblins are fine.
Have you ever heard a story about a human giving birth to a human child after being raped by a Goblin?
Of course not.
Like our Onahole race, they also have dominant genes.
If the Onahole race is one that reproduces by receiving the seed of other races, Goblins are a race that reproduces by sowing their seed in other races.
So, what happens when these two meet?
I know the result through the game without even needing to experiment.
It's just a 50% chance of producing either a Goblin or an Onahole.
In that case... the Goblins will increase slowly at a manageable rate, so there's no need to search for other males.
Also, Goblins born and raised in our city will adapt to the peaceful environment, unlike the greedy and avaricious wild Goblins, so they won't even think of rebelling.
Of course, I'll have to properly assign the [Multi-Racial Coexistence Policy] in a policy slot later, but even without it, there shouldn't be a problem if they already like each other.
'We... might be a good match?'
Now that I think about it, Onaholes and Goblins are practically a match made in heaven.
It's to the point where I wonder if God paired them up to live well together.
Goblins only give birth to males, so they're a perfect fit for the Onahole race, which only gives birth to females. A race with whom we can promise a future.
'Now, hurry up and bring those stupid Goblins over.'
At my command, the Onahole scouting party seems to have made a decision and approaches the Goblins.
They naturally make their presence known and raise their hands to show they have no hostile intent.
Krrk! Kruk?
The Goblins are startled at first, but then realize the Onaholes aren't there to fight and look at them.
Their gazes scan each other's bodies.
Our Onaholes look at the Goblins' cocks, and the Goblins stare intently at the Onaholes' Vaginas and breasts.
Without words... without communication, something clicks.
You might ask how any woman could get turned on by a Goblin, but these are Onaholes.
Bitches who go crazy at the sight of any male with a cock.
And their counterparts are bastards who go crazy at the sight of any female with a Vagina.
And so, their eyes meet, and they connect their cocks and Vaginas.
An orgy begins by the stream.
'No, I said to bring them over...'
Fucking first and asking questions later, they're no different from beasts.
My commands are only to the extent of deciding important national matters or guiding their thoughts when they're deliberating on what to do; I can't control them as if by brainwashing.
Later on, I'll be able to make my voice heard in their heads using Faith, but that's for later.
The Goblins and Onaholes have a good, long fuck until evening, wake up the next day for morning sex, and only start moving slowly with trembling legs around noon.
And even when they're on their way, they'll fuck if they feel like it, repeating the cycle of having Sex whenever they're in heat. The Onaholes' Vaginas never dry of Semen.
They couldn't communicate with words, but I could tell they had already formed a deep relationship.
'When are they going to get here...'
At this rate, they'll get pregnant and give birth on the way.
As I was watching their journey, news also came from the scouting party that went to the right.
'Oh, dear...'
Unfortunately, like the first scouting party, they ran into human raiders, were fucked relentlessly, and got captured(?).
Time passes, and the three Goblins finally arrive in our land.
The Goblins look ecstatic, with expressions that say, 'Is this heaven?' and our Onaholes treat them like heroes, offering them food and their Vaginas.
And, as expected, an orgy party ensues.
Starting with the chief, Bellanis, the women in high positions are the first to receive the Goblins' seed.
For reference, it's natural that children born to high-grade Onaholes have a higher chance of becoming high-grade Onaholes.
Since sturdy Onaholes have no problem working even while pregnant, it's beneficial to get them pregnant again right after they give birth.
After watching for a few months, I can see their bellies swelling.
Also, some are already starting to give birth.
When pregnant with a Goblin's child, they give birth quickly, while for an Onahole child, they wait a similar period to humans before giving birth.
'This means there will be more Goblins than I thought... well, their lifespans are short, so it should be fine.'
I don't have to think about reproduction anymore.
They'll take care of it themselves.
I don't need to make any more scouting parties either.
I just have the one remaining unit explore the surrounding area.
Normally, other civilizations would be mass-producing warriors to unify surrounding tribes at this point, but I can't do that even if I wanted to, so I allocate half to science and half to culture.
Now that the urgent fire is out, I skip forward in year-long increments.
After skipping a full year, I can see the tribe is already teeming with life.
The number of Goblins has already surpassed 500, and the number of Onaholes has increased by about 200.
Of course, they were all babies.
'Hmm... more than I thought?'
At this point, I didn't think much of it.
Since there was nothing I could do anyway, I just thought, "They'll manage on their own~."
Year 2,
The Goblins number over 1,000, and the Onahole babies exceed 500. The sound of babies crying "waaah, waaah" can be heard throughout the city.
It's... a lot.
The total population more than doubled in two years.
Of course, the Goblins aren't counted as my People yet, but the number of races living here has increased nonetheless.
'Is this... okay? They're reproducing way faster than I thought.'
No matter how much Sex they have, they don't reproduce like this. Even in ancient civilizations, there was an awareness of contraception, like pulling out, so Sex didn't equal pregnancy.
They control their own birth rates by comprehensively considering factors like the food situation and Racial Traits.
And naturally, babies die for various reasons.
So, most of the Goblin babies died, but our Onahole babies are super babies, three times tougher and immune to disease.
They won't die as long as they're breastfed and stay within the city.
Also, there's something Lee Do-hee didn't consider.
That is the danger of crossbreeding.
I had tried raping humans when I played as an orc leader. At that time, the human population growth rate was the standard of 1, so the orc's growth rate was applied.
And since the species were different, if I didn't choose the [Multi-Racial Coexistence Policy], they would eventually die after living lives of discrimination and slavery.
But Goblins and Onaholes were different.
Goblin: Population Growth Rate +500%
Not only did the population growth rates of Goblins and Onaholes combine to create an insane synergy, but their dispositions were also compatible, and their relationship was good, so neither side collapsed.
Almost all the Onaholes had reached their maximum reproductive capacity and were getting pregnant again right after giving birth.
Year 3,
'......'
This might be... an emergency situation.
At first, I didn't think anything of it, but at some point, the population exploded to the extent that they had to sleep piled on top of each other in the pit-houses.
Just three Goblins.
These crazy bastards fucked several women every day, covering nearly 1,000 of them.
What's more, Goblins become capable of Sex after two years.
About 300 of the 500 Goblins who were born in the first year and survived to maturity are now having insane amounts of Sex with the Onaholes.
'Wait, guys, stop!! Stop having Sex!!!!'
But there was no stopping this perverted, sex-crazed race from breeding.
If a baby cries from hunger next to them, they have Sex while breastfeeding.
They have Sex while gathering food, Sex while washing, Sex while repairing the fence...
Not only did the already insufficient food production and Work Efficiency suffer, but the development of the [Botany lv.1] technology also began to be delayed.
The Goblin bastards don't even work yet because the [Multi-Racial Coexistence Policy] hasn't been applied. They just wander around fucking our hard-working Onaholes.
And in the 4th year...
As the number of reproductively capable Goblins increases, they fuck the Onaholes without a moment's rest.
[A frenzied party begins!!!]
Of course, it takes two to tango.
Our Onaholes were perfectly happy, even while being gang-raped and bred while pregnant.
Food production drops by -50%, and everything else drops by -100%, halting the civilization's progress.
Meanwhile, Happiness hits its maximum.
The city is in a state of starvation due to food shortages, but all the citizens are blissfully happy, like a city on drugs.
[A frenzied party begins!!!] [A frenzied party begins!!!]
[A frenzied party begins!!!]
[A frenzied party begins!!!]
[A frenzied party begins!!!]
Emergency.
Super Emeeeergeeeency!!!!!
'I'm fucked. What do I do...?'
If we fight to drive out the Goblins, we'll lose.
Not that they'd fight even if I ordered them to, but it means there's no way to resist.
Lying in the underground altar, there was nothing more Lee Do-hee could do.
If I went out, I'd just become one more Flesh Vessel for the Goblins, so I stayed put.
I wish I had the Chat Window at times like this, but this Trial is one that doesn't provide it.
For the first time, I missed those potential sex offenders with their perverted chats.
'What do I do...?'
Turn 2 began, and 5 years had passed since the Goblins arrived.
The tribe's population had grown a lot.
To a seriously alarming degree.
Including children, the human population was close to 4,000.
A significant number of the frail Goblin children froze or starved to death during the winter.
Nevertheless, there are always those who survive tenaciously.
The number of Goblins is nearly 2,000.
Pit-houses aside, the food shortage is the problem.
Babies can be raised cheaply with Breast Milk, but it's gone beyond that cheap level.
It's a situation where 1,000 people have to feed nearly 6,000.
What's more, the frenzied party debuff hasn't ended, so production has been halved.
The [Botany lv.1] technology and [Tribalism] culture still have over a year left. But... their progress hasn't moved in a while.
This will be a problem even with rice farming.
These damn Goblins are uncontrollable.
If I had brought humans who could understand speech, I could have made them restrain themselves a bit and only do it at night, but Goblins don't do that.
They don't care if it's day or night; if they're horny, they just stick it in.
And the Onaholes welcome it with open arms.
'Uh...... can't I restart the game?'
No matter how I look at it, my city is fucked.
Even the once-brilliant Bellanis is busy having Sex with Goblins all day long.
"Haeup...♡ Sir Goblin's cock... I love your cock so much♡♡"
She's an Onahole, after all.
Just another female who can't resist a cock.
With Goblins coming to taste her top-quality Vagina every day, every one of her holes is being violated without rest. There's no way she can properly perform her duties as chief.
Starving to death is a natural form of population control, so be it, but the problem is that this never ends.
This... is not a civilization.
It's no different from a pack of beasts.
Bringing the Goblins into our city was a mistake in itself...
An uncontrolled Non-Human Race would only eat away at civilization.
They were not partners bestowed by God, but a poisoned apple.
Like that, 5 more years passed, and it became the 3rd turn.
It had been 10 years since the Goblins came.
Just when I was about to give up, thinking, "Whatever happens, happens..."
Was it a blessing or a curse?
[A Level 4 Flood has occurred]
A tremendous amount of rain falls from the sky.
A Word from the Author (Author's Note)
Explanation of Natural Disaster Levels!
(The intensity may vary depending on the type of disaster)
Level 1: Just a normal natural disaster.
Buildings will require repairs, and some casualties will occur.
Level 2: City functions will stop for a while, and buildings will collapse.
A considerable number of casualties will occur.
Level 3: The city will be damaged to the point of needing repairs, and a tremendous number of casualties will occur.
Level 4: City destruction level.
An unprepared city will disappear without a trace, and almost all humans in that area will die.
Level 5: Nation destruction level.
Level 6: Continent destruction level.
As the era advances, some degree of damage prevention is possible.